The accuracy of the American Bombing Run seems to vary widely, with some runs doing very little damage even though visually the explosions appear right on target. By the same token, some runs don’t their targets head-on at all, yet kill armored targets like Tigers via splash damage. What’s really annoying is that the splash radius is just about invisible, for all intents and purposes.
You’ll want to be aware of this when you’re aiming your runs. There will be an Advanced Tip down the road where I’ll diagram a few bombing run screenshots in an attempt to isolate the specific splash radius. But for now — a fun video for you to watch.
In this extended video, you will see TWO separate bombing runs. The first occurs immediately, with one explosion striking a Tiger I dead-on but inflicting maybe 10% damage. The second bombing run occurs near the end of this clip (I dropped the second run) and is FAR more effective, though you wouldn’t think so based on where the explosions land.
The second run destroys the Tiger (it had about 20% health remaining) AND a full-health Stuka halftrack. The explosions don’t appear to hit either vehicle, it’s the splash damage that counts. Be patient, the fatal bombing run appears at the end of the exchange, before it happens the Tiger duels a Sherman, destroys it but takes heavy damage from an AT gun. Only THEN does my P-47 finish the job. This was from a 2v2 game I played with a partner, who was also Airborne.