Here’s what we know so far:
– ToV will be a standalone game, much like Opposing Fronts; presumably a huge patch awaits vCOH and Opposing Fronts-only players when ToV comes out, so they can see new units but not use any new armies
– Three new single-player campaigns
– New multiplayer modes
– New maps and units
– A new “direct-fire” feature that allows players “more tactical control of their units and more strategic options in-game”
– THQ lists a release date of “spring 2009” but retailers including Amazon.com have long listed a more specific date of March 9, 2009
Nowhere in the press release or any official material does it say there are any new armies or factions, but we believe there’s a high probability there will be new armies. Given the ripe history Relic can draw from, it’s not inconceivable to imagine the Russians being added to the Allied side and the Japanese appearing on the Axis side.
There are no specifics on what the new units will be, aside from the press release’s generic statement that ToV will cover some of the most “historic, tide-turning clashes of World War II.”
There’s a single canned quote from a PR official, which I excerpt here:
“‘In Company of Heroes: Tales of Valor, we’re offering players a ton of rich, new content including more strategic options in single-player and multiplayer,’ said Tarrnie Williams, general manager, Relic Entertainment. ‘With fresh new campaigns and multiplayer modes, brand-new units, additional maps and the introduction of the ‘direct-fire’ feature, we’re once again committed to delivering the best in strategic gaming.'”
You can view the full press release here, but it contains little information that we haven’t covered in this post. We can probably also explain why so little resources appear to have been directed to patching COH and Opposing Fronts; between developing ToV and Dawn of War II, Relic’s relatively small team has been stretched thin.
Cheers, sports fans! Change IS coming to COH!