There’s been a lengthy three weeks of doldrums from Relic, with virtually no word on the state of the balance playtest. That ended late last week with Thunder posting a topic on GR.org, asking YOU the player for the top 3 best and worst changes made in the beta. This particular post is only four pages long after five days.
It seems to me a strikingly somber indication of what Relic’s erratic, uncommunicative attitude toward the beta has done to player enthusiasm. I honestly miss people like Melissia (anybody remember her? The female player who spammed posts and quoted COH-Stats like it was her job?) and the constant, frenzied flame wars they ignited over a game they loved. It’s much better than stagnation, and the gradual thinning of the COH community, with talented players spending their time and energy on other RTS games (C&C 3 is a big one, to EA’s credit).
Anyway, I’ll stop the editorial ranting. My quick skim of the post shows a good deal of overlap and agreement on what the best and worst changes were. Frequently cited best changes include nerfing of British emplacement durability, nerfing of Panzer Elite all around, and buffing of Wehrmacht tier 3 and U.S. Armor Company to boost their respective viability. The most common worst changes tended to be much more focused on very specific issues, such as the Puma’s absurd dodge rate, Churchill being too strong at 3 CPs, Allied resource sharing still too good, and bugs like half-built tank traps stopping vehicles.
My opinions are as follows, although I have made a clear distinction between intentional balance changes and straight-up bugs resulting from Relic’s incompetence, short-sightedness, or just unforseen interactions between game mechanics.
Top 3 best beta changes:
– Panzer Elite nerfed across the board. Thank you Jesus.
– Armor Company getting buffs (could still use a little more).
– All British nerfs.
Worst 3 beta changes:
– Ungarrisonable upgraded Wehrmacht Bunkers.
– Strafing Run just about worthless now.
– Dodge abilities of Puma.
Top 3 bugs that must be fixed NOW:
– Half-built tank traps trapping tanks.
– Commando Gliders still crushing units.
– Kettenrad acts like a compass in the Bermuda Triangle when U.S. Jeep gets close